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 Alnetrei, Spira (Abilities)

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Spira Alnetrei
S4-Rank
Spira Alnetrei


Posts : 72
Join date : 2013-09-21
Age : 28
Location : Not telllin'.

Character sheet
AP:
Alnetrei, Spira (Abilities) Left_bar_bleue100/100Alnetrei, Spira (Abilities) Empty_bar_bleue  (100/100)

Alnetrei, Spira (Abilities) Empty
PostSubject: Alnetrei, Spira (Abilities)   Alnetrei, Spira (Abilities) EmptyWed Oct 02, 2013 11:22 pm

Name: Wave Blade

Class: Aura/Weapon

Range: 1-500 yards (Depending on how much energy is stored.)

Elemental Affinity: N/A

Rank: D- to S-Rank

Duration: Instant (1)

Cooldown: 2 - 15

Description: What it is, is as the name states, a Wave Blade. What it does, is another story, leaving behind a trail of Armageddon, mixed with annihilation of extreme measures, all of which is determined by the amount of Aura stored within the sword. This truly terrifying technique is a property of the Mysterious Sword, Azrael. It's a Wave technique, meaning just that, it comes at the opponent in a wave, much like a tidal wave or a Corona blast. On impact, it explodes into a cloud of blue smoke, disrupting the opponents ability to see, as well as the user's, however, should the opponent be of the dark side of the Aurora Spectrum (A.S.), then the smoke will act as airborne acid, melting them away like a heated Popsicle. Should the wave go without hitting anything, it will burst into what will look like thousands of tiny, blue fireflies.

Name: Silver Wing

Range: Approx. Diameter = 2 feet

Class: Jump Booster

Rank: C-Rank

Duration: 1 post

Cooldown: 3 post

Description: Using their Aura as a means of creating a solid platform, the user or castor can use this tech to reach extraordinarily high places, however the tech can only be used once every so often, or the platform of aura begins to weaken, eventually losing its ability to hold a passenger or act as solid ground, leaving the user or castor to fall, possibly to their own demise.

Name: Ianuae Magicae

Range: 20ft

Class: Booster

Rank: C-Rank

Duration: Instant

Cooldown: 1 post

Description: Though the name is Latin for teleport, it's really a bit of a skip and a hop from such, allowing the user or castor to travel at speeds that are close to teleporting. However, this move can only travel about twenty feet before the user or castor has to come to a screeching halt, unless airborne, in which the laws of inertia seem to still be in effect for some reason or another.

Name: Aura Storm

Range: 1-500 yards

Class: Aura/Weapon

Rank: S2-Rank

Duration: Until Target is Hit

Cooldown: 13 posts

Description: The user or castor launches forth thirteen orbs of pure aura, capable of breaking through several walls of cement. These orbs will appear blue and white, and travel at around several hundred miles an hour, leaving a startling after image, and explosions of blue on impact. These orbs are about six inches in diameter, leaving explosions about six feet, though they tend to hit in clusters or groups, making the explosion proportionately bigger per orb.

Name: Furor ténebris

Rank: S4-Rank

Class: Trance

Duration: Until knocked out or killed.

Cooldown: (Used once per topic MAX)

Description: A trance state, allowing the victim to move and act beyond their normal ability, making them a force to be reckoned with, and an unstoppable juggernaut. This rage is usually brought about by the darkness of ones past, and will seek to consume them entirely until they either die or are saved. All other abilities are enhanced by three times their normal level (rank), making them extremely powerful and dangerous. One warning sign of this, is a flare of black aura, another being glowing, fearsome, crimson eyes likely of pure hatred and despair. The user should avoid this ability unless all else fails! The reason being that this technique shortens the user or castors life span by a fourth per use lasting longer than five posts.

Name: Strigonium Faustum

Rank: S4-Rank

Class: Trance

Duration: Until knocked out or killed.

Cooldown: Unknown (once per topic)

Description: Literally meaning Gran Faust, this state can easily be
mistaken for Furor ténebris, as it shares the same red eyes and black aura,
however, the one who is effected by this trance-like state is usually one who
wields one of the Blades of Fate, in Spira's case; Azrael is the one that instigates
the trance if needed. Strangely, however, it doesn't shorten the life span, rather
it causes any traces of the user's aura to vanish for a time, that time being twice
the duration of the trance. In essence, it's entirely possible for the user to lose
their aura, and become unable to have any connection to it. Strigonium
Faustum is an extremely dangerous trance and must be avoided unless in truly
extreme circumstances such as being on the verge of death as it restores the
user, healing them, then, if under extreme overuse, leaving them in a comatose
state, or even dead.

---Sub-Abilities of: Strigonium Faustum---

Name: Nocte Conlidam (Night Shatter)

Class: Rem Verso (Reality Shift|Illusion)

Description: This goes along with Strigonium Faustum, the user in the trance state able to warp a person's perception, or a group of people's perceptions, causing them to believe they are in an eternally twilight or dawn time of day. They will be continually assaulted with perceived reapers and ghosts, and an endless barrage of demons and angels, slowly destroying their minds until they've gone completely insane. Unless the person(s) knows that it's an illusion, in which case, the move won't work.

Name: Torvus Messorem (Grim Reaper)

Class: Mortis Telum (Weapon of Death)

Description The black aura shifts, turning into an enormous black scythe type weapon capable of cutting through virtually anything, or anyone who happens to be the target, however as a scythe, it must have a wielder, the one in the trance state of Strigonium Faustum. This attack not only makes the user act the part, but also look the part, having them appear as Death itself for only a brief moment.

Name: Umbra Tenebri (Shadow of Darkness)

Class: Latro ánimam (Soul Thief)

Dscription: Just as it's class suggests, Umbra Tenebri allows the user to take a persons soul, though the method is somewhat overdramatic. The user, or rather, what remains of them, charges at the opponent at insane speeds, shoving their right hand out in front of them, and into the adversary, pushing
the soul from the body. The user, at this point, can devour the soul, and in the process, regenerate any damage dealt to them during the fight. A truly grotesque move that only a demon would perform.


Last edited by Spira Alnetrei on Sat Nov 09, 2013 1:20 pm; edited 5 times in total (Reason for editing : More Versatility!)
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